Selling an original game is hard! Trying to convince players why they should try something new without being able to compare it to an existing property is tough at the best of times and with a huge marketing budget and even then, the possibility of making it a hit is not high.
Ubisoft gave it a try back in 2007 with the original Wartech: Senko no Ronde… and it was a huge flop. Now, 10 years later, Degica games are trying again with an enhanced version of …
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