Why Bungie overstaffed on Halo: to train its devs for Destiny

“We needed to bring extra people on to Halo to train them up, ready [them] for Destiny.”

– Jonty Barnes, VP of game development at Bungie, speaking to Mashable.

Much has been made of the development process for Bungie’s 2014 online shooter Destiny, which reportedly went through a last-minute narrative redesign. 

Now, with a sequel due later this year, some folks at Bungie sat down with Mashable to talk about where Destiny came from, in the process shedding some …

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