Starbreeze wants publishing partners to take the lead on single-player

“As many lovely emails as we’ve received about [Brothers: A Tale of Two Sons], it doesn’t pay salaries”

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Single-player games no longer pay the bills, according to Starbreeze Studios’ Almir Listo, who told the audience at Reboot Develop that the Swedish company is now more likely to publish than make games with no co-op or multiplayer elements.

Listo is global brand …

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