When we started building Thimbleweed Park one of the basic premises was to capture the charm of our Lucasfilm (later called LucasArts, but I never got used to that name) games like Maniac Mansion and Monkey Island.
It became more than just recreating those games, but recreating our memories of those games. We remember nostalgic memories much better than they were. We remember all the good things, but forget all the bad things. It was shinier, more colorful and brighter than it really …
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